Battlefield 6 Update to Alter 2 Controversial Cosmetics After Fans Accuse EA of AI-Generated Content and Call of Duty: Ghosts Inspiration - IGN
作者:By Michael CripeUpdated: Jan 30, 2026 6:19pm UTC6 comments
Battlefield Studios and EA have published Battlefield 6 version 1.1.3.6 patch notes, revealing the next update will alter the controversial “Call of Duty: Ghosts” skin and a seemingly AI-generated sticker.
Details on the incoming patch, which launches across PC and consoles February 3, were published via the official Battlefield website today. It’s a relatively insubstantial update that targets quality-of-life issues across the experience, but one bullet point tucked under the “Player” changes section makes it clear the developers are still listening to fans as they move toward the delayed launch of Season 2.
The one-sentence change says the Objective Ace and Winter Warning cosmetics will be altered to “better align with Battlefield’s visual identity.” It’s easy to miss but one of the more important changes Battlefield 6 has received in the last month, as it relates to two of the biggest controversies for the entry so far.
This definitely looks AI Generated right? #Battlefield6 pic.twitter.com/VLYMhEMOqQ
— Battlefield 6 News (@BF6Updates) December 21, 2025
Winter Warning was perhaps the most infamous of the two cosmetics, drawing criticism from players who feared it had been generated using artificial intelligence. Questionable features, such as unrealistic finger placement and, most notably, a double-barreled M4A1, were what first saw players cast accusations regarding the use of generative AI. In the time since conversation began in mid-December, players still reference Winter Warning as one example of their issues with Battlefield 6.
The Objective Ace Assault skin brought upon completely new issues when fans took notice of its mask’s resemblance to the logo for 2013’s Call of Duty: Ghosts in late December. What began as poking fun turned into allegations of stolen art when users across social media began to call attention to specific details, such as shared cracks across both designs and streaks of paint that seemed almost identical.
Players have noticed similarities between a NEW Battlefield 6 Skin and the #CallofDuty Ghosts Logo 🤔 pic.twitter.com/fsf5fbBSbK
— DETONATED (@DETONATEDcom) December 31, 2025
Interestingly, it doesn’t seem like BF Studios will be removing Objective Ace or Winter Warning, saying only that they’ve been “updated.” Although Battlefield 6 already has a history of tweaking skins to appease fans in its nearly four-month lifespan, it’s unclear how each cosmetic will be altered to lower the temperature in the community.
Also included with Battlefield 6 update 1.1.3.6 are fixes for player movement related to sprint-jump momentum, REDSEC battle royale parachute behavior, and glitch-y destruction, as well as “a handful of UI, audio, and stability issues.” The patch is set to arrive this Tuesday, two weeks before EA attempts to regain its balance with the launch of Season 2. The publisher announced it had chosen to delay the season earlier this month amid complaints from fans related to both cosmetics and gameplay as a whole.
As the extended Season 1 continues, you can check out the full patch notes for the February 3 update below.
Battlefield 6 Update 1.1.3.6 Patch Notes
Update 1.1.3.6 is a small quality-of-life update focused on polish, stability, and targeted fixes across Battlefield 6. It addresses a selection of gameplay flow issues, UI reliability improvements, audio consistency fixes, and map-specific adjustments, with a particular focus on smoothing out edge cases reported by players.
The update will be available on Tuesday, February 3 at 09:00 UTC.
Major Updates for 1.1.3.6
- Fixed player movement issues, including cases of excessive sprint-jump momentum and unintended movement behaviour. This won't impact player movement at a large scale and is meant to target those specific edge cases.
- Addressed REDSEC Battle Royale issues affecting insertions, parachute behaviour, and redeploy UI elements.
- Resolved a set of destruction-related visual and lighting issues on Eastwood that could result in lighting artifacts, blackouts, or incorrect colour rendering.
- Fixed a handful of UI, audio, and stability issues, including crashes related to challenges, minimap accuracy, unintended gadget audio playback, and platform-specific problems.
CHANGELOG
PLAYER:
- Fixed an issue where sprint-jump momentum could behave inconsistently and grant higher or lower momentum than intended.
- Updated the Objective Ace and Winter Warning cosmetics to better align with Battlefield’s visual identity.
MAPS & MODES
- Fixed an issue on Eastwood where destroying a building near the A flag could cause unintended green or purple visual effects across nearby structures.
- Fixed an issue on Eastwood where destroying a building near the B flag could cause a complete lighting blackout across the map.
- Fixed an issue on Eastwood where destroying the villa near the B flag could cause excessively bright lighting artifacts to appear.
UI & HUD:
- Fixed an issue where downed squadmates were shown on the minimap for classes unable to revive them.
- Updated legal text to reflect current policies and requirements.
AUDIO:
- Fixed an issue where UAV Drone enemy detection audio could be heard by all teammates instead of only the operator.
PERFORMANCE & STABILITY:
- Fixed an issue on PlayStation 5 where ownership validation could fail during system lifecycle events, causing connectivity issues.
- Fixed an out-of-memory crash on Xbox Series S that could occur when loading Daily and Weekly Challenges.
REDSEC
PLAYER:
- Fixed an issue where Battle Royale Initiation matches did not end after eliminating the final AI opponent.
- Fixed an issue where parachute deployment could remain linked to the jump leader after breaking off.
- Fixed an issue where players could become stuck mid-air during insertion after progressing through the pre-deploy sequence.
UI & HUD:
- Fixed an issue where the Second Chance redeploy icon could incorrectly transfer to a living teammate.
- Fixed an issue where the Second Chance redeploy timer refreshed each time the map was opened.
Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).