有人因为PLA 3.3.12被拒绝吗?( Advertising Identifier)

freecunix 发布于 2014年03月02日
无人欣赏。

用了友盟分享,结果这个原因被拒绝。 在里面加了admob,还是同样原因被拒绝。

看到友盟新版去掉了idfa,不过cocochina里有人说换了新的依然被拒绝。

有人有通过的经验没?怎么弄的?

一次7天呀,弄几次一个月就过去了。妈的

附上原文:

===================

PLA 3.3.12

We found your app uses the iOS Advertising Identifier but does not include ad functionality. This does not comply with the terms of the iOS Developer Program License Agreement, as required by the App Store Review Guidelines.

Specifically, section 3.3.12 of the iOS Developer Program License Agreement states:

"You and Your Applications (and any third party with whom you have contracted to serve advertising) may use the Advertising Identifier, and any information obtained through the use of the Advertising Identifier, only for the purpose of serving advertising. If a user resets the Advertising Identifier, then You agree not to combine, correlate, link or otherwise associate, either directly or indirectly, the prior Advertising Identifier and any derived information with the reset Advertising Identifier."

Note: iAd does not use the AdSupport framework, ASIdentifierManager, or the Advertising Identifier. Therefore they are not required for iAd implementations and should not be included in your app for iAd support.

Please check your code - including any third-party libraries - to remove any instances of:

class: ASIdentifierManager selector: advertisingIdentifier framework: AdSupport.framework

If you are planning to incorporate ads in a future version, please remove the Advertising Identifier from your app until you have included ad functionality.

To help locate the Advertising Identifier, use the “nm” tool. For information on the “nm” tool, open a terminal window and enter, “man nm.”

If you do not have access to the libraries' source, you may be able to search the compiled binary using the "strings" or "otool" command line tools. The "strings" tool lists the methods that the library calls, and "otool -ov" will list the Objective-C class structures and their defined methods. These techniques can help you narrow down where the problematic code resides.

共9条回复
adad184 回复于 2014年03月02日

我用的也是友盟社会化分享 过了

freecunix 回复于 2014年03月02日

1楼 @adad184 ~~

最新的去idef版本吗?。。 我申诉了,等结果那。

adad184 回复于 2014年03月02日

2楼 @freecunix 明天去看看是什么版本

ichenxiaodao 回复于 2014年03月02日

申诉估计没用。

我们的两个游戏都是因为这个被拒了。我们的原因就是程序里面用到了广告的相关API,但是实际上没有广告的相关功能。

用到Facebook或是Flurry等相关的API都要注意了。

freecunix 回复于 2014年03月03日

4楼 @ichenxiaodao 我的有广告呀,加了admob的。

freecunix 回复于 2014年03月03日

4楼 @ichenxiaodao ~~ 申诉过了

ichenxiaodao 回复于 2014年03月04日

6楼 @freecunix 恭喜!

zen 回复于 2014年04月28日

6楼 @freecunix 请问你是怎么申诉的?

avi9111 回复于 2016年04月12日

我也是这个问题

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