推荐 : 实践之后 进行反思 形成理论体系.
样张:
http://gameprogrammingpatterns.com/sample.pdf
Kindle 连接.
http://www.amazon.com/dp/B00P5URD96
Table of Contents Game Programming Patterns
Acknowledgements Introduction
Architecture, Performance, and Games
Design Patterns Revisited Command
Flyweight Observer Prototype
Singleton State Sequencing Patterns
Double Buffer Game Loop Update Method
Behavioral Patterns Bytecode Subclass
Sandbox Type Object Decoupling
Patterns Component Event Queue
Service Locator Optimization Patterns
Data Locality Dirty Flag Object Pool
Spatial Partition